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  • Re-Cursed: Why I rebuilt a game I already shipped (and what took so long)
    19/04/2026

    Re-Cursed: Why I rebuilt a game I already shipped (and what took so long)

  • Judas Priest, a UPS, and the less glamorous side of game development
    06/04/2026

    Judas Priest, a UPS, and the less glamorous side of game development

  • The Inkthistle Hollow guide to magic.
    15/12/2025

    The Inkthistle Hollow guide to magic.

  • 3 Truths no one wants to hear about running a Kickstarter
    17/11/2025

    3 Truths no one wants to hear about running a Kickstarter

  • Fractured Library is funded!
    16/11/2025

    Fractured Library is funded!

  • A Tale of two Launches
    02/11/2025

    A Tale of two Launches

  • Elliot’s lost journal pages
    01/11/2025

    Elliot’s lost journal pages

  • Survival Mode: What Indie Development Actually Looks Like
    31/10/2025

    Survival Mode: What Indie Development Actually Looks Like

  • The 6-Day Crunch: Rebuilding Fractured Library Before Steam Next Fest
    16/10/2025

    The 6-Day Crunch: Rebuilding Fractured Library Before Steam Next Fest

  • A brief history of the Inkthistle Hollow Community Library
    11/09/2025

    A brief history of the Inkthistle Hollow Community Library

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